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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-11-11 03:32:53 +0100
committerGitHub <noreply@github.com>2022-11-11 03:32:53 +0100
commitc9bb888adf228a646ede2c99e8450207c612fe42 (patch)
tree1a098df07c3a1e8e57f47d58fe1f02ca2bf79e05
parentMerge pull request #9198 from liamwhite/arm64 (diff)
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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h1
-rw-r--r--src/shader_recompiler/ir_opt/passes.h6
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp12
-rw-r--r--src/video_core/engines/maxwell_3d.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.cpp2
-rw-r--r--src/video_core/shader_environment.cpp2
12 files changed, 23 insertions, 16 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index b7162f719..376aae0ea 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -223,7 +223,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::PositionPass(env, program);
Optimization::GlobalMemoryToStorageBufferPass(program);
- Optimization::TexturePass(env, program);
+ Optimization::TexturePass(env, program, host_info);
if (Settings::values.resolution_info.active) {
Optimization::RescalingPass(program);
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 881874310..cc1500690 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -13,6 +13,7 @@ struct HostTranslateInfo {
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
+ bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
};
} // namespace Shader
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 24f609d69..586a0668f 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -6,6 +6,10 @@
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/program.h"
+namespace Shader {
+struct HostTranslateInfo;
+}
+
namespace Shader::Optimization {
void CollectShaderInfoPass(Environment& env, IR::Program& program);
@@ -18,7 +22,7 @@ void LowerInt64ToInt32(IR::Program& program);
void RescalingPass(IR::Program& program);
void SsaRewritePass(IR::Program& program);
void PositionPass(Environment& env, IR::Program& program);
-void TexturePass(Environment& env, IR::Program& program);
+void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info);
void VerificationPass(const IR::Program& program);
// Dual Vertex
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 9eff84a3d..f5c86fcb1 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -7,11 +7,11 @@
#include <boost/container/small_vector.hpp>
-#include "common/settings.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/shader_info.h"
@@ -461,7 +461,7 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1))))));
}
-void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) {
+void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
auto get_max_value = [pixel_format]() -> float {
@@ -494,7 +494,7 @@ void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_f
}
} // Anonymous namespace
-void TexturePass(Environment& env, IR::Program& program) {
+void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info) {
TextureInstVector to_replace;
for (IR::Block* const block : program.post_order_blocks) {
for (IR::Inst& inst : block->Instructions()) {
@@ -639,11 +639,11 @@ void TexturePass(Environment& env, IR::Program& program) {
inst->SetArg(0, IR::Value{});
}
- if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
- inst->GetOpcode() == IR::Opcode::ImageFetch && flags.type == TextureType::Buffer) {
+ if (!host_info.support_snorm_render_buffer && inst->GetOpcode() == IR::Opcode::ImageFetch &&
+ flags.type == TextureType::Buffer) {
const auto pixel_format = ReadTexturePixelFormat(env, cbuf);
if (pixel_format != TexturePixelFormat::OTHER) {
- PathTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
+ PatchTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
}
}
}
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index a948fcb14..910ab213a 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -2970,7 +2970,7 @@ public:
CullFace gl_cull_face; ///< 0x1920
Viewport::PixelCenter viewport_pixel_center; ///< 0x1924
INSERT_PADDING_BYTES_NOINIT(0x4);
- u32 viewport_scale_offset_enbled; ///< 0x192C
+ u32 viewport_scale_offset_enabled; ///< 0x192C
INSERT_PADDING_BYTES_NOINIT(0xC);
ViewportClipControl viewport_clip_control; ///< 0x193C
UserClip::Op user_clip_op; ///< 0x1940
@@ -3482,7 +3482,7 @@ ASSERT_REG_POSITION(gl_cull_test_enabled, 0x1918);
ASSERT_REG_POSITION(gl_front_face, 0x191C);
ASSERT_REG_POSITION(gl_cull_face, 0x1920);
ASSERT_REG_POSITION(viewport_pixel_center, 0x1924);
-ASSERT_REG_POSITION(viewport_scale_offset_enbled, 0x192C);
+ASSERT_REG_POSITION(viewport_scale_offset_enabled, 0x192C);
ASSERT_REG_POSITION(viewport_clip_control, 0x193C);
ASSERT_REG_POSITION(user_clip_op, 0x1940);
ASSERT_REG_POSITION(render_enable_override, 0x1944);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 72e314d39..8a8b5ce54 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -618,7 +618,7 @@ void RasterizerOpenGL::SyncViewport() {
}
flags[Dirty::Viewport0 + index] = false;
- if (!regs.viewport_scale_offset_enbled) {
+ if (!regs.viewport_scale_offset_enabled) {
const auto x = static_cast<GLfloat>(regs.surface_clip.x);
const auto y = static_cast<GLfloat>(regs.surface_clip.y);
const auto width = static_cast<GLfloat>(regs.surface_clip.width);
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 977709518..4221c2774 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -218,6 +218,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
.needs_demote_reorder = device.IsAmd(),
+ .support_snorm_render_buffer = false,
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp
index a359f96f1..d53b422ca 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.cpp
+++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp
@@ -70,8 +70,8 @@ void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[1], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[1], OFF(viewports), NUM(viewports), Viewports);
- tables[0][OFF(viewport_scale_offset_enbled)] = ViewportTransform;
- tables[1][OFF(viewport_scale_offset_enbled)] = Viewports;
+ tables[0][OFF(viewport_scale_offset_enabled)] = ViewportTransform;
+ tables[1][OFF(viewport_scale_offset_enabled)] = Viewports;
}
void SetupDirtyScissors(Tables& tables) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index b42e5be1e..e216b90d9 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -325,6 +325,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.support_int64 = device.IsShaderInt64Supported(),
.needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR,
+ .support_snorm_render_buffer = true,
};
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index f79fa8313..f69c0c50f 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -683,7 +683,7 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
if (!state_tracker.TouchViewports()) {
return;
}
- if (!regs.viewport_scale_offset_enbled) {
+ if (!regs.viewport_scale_offset_enabled) {
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
index b87c3be66..edb41b171 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
@@ -51,7 +51,7 @@ Flags MakeInvalidationFlags() {
void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
- tables[0][OFF(viewport_scale_offset_enbled)] = Viewports;
+ tables[0][OFF(viewport_scale_offset_enabled)] = Viewports;
tables[1][OFF(window_origin)] = Viewports;
}
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 37bb76b72..f24f320b6 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -352,7 +352,7 @@ Shader::TexturePixelFormat GraphicsEnvironment::ReadTexturePixelFormat(u32 handl
u32 GraphicsEnvironment::ReadViewportTransformState() {
const auto& regs{maxwell3d->regs};
- viewport_transform_state = regs.viewport_scale_offset_enbled;
+ viewport_transform_state = regs.viewport_scale_offset_enabled;
return viewport_transform_state;
}